What’s New in PodiumxRT 1.5 Videos
What’s New
This video quickly explains what is new in PodiumxRT 1.5 and what is so great about it: GPU rendering engine and AutoSync.
The New Render Engines
New and much faster, more accurate, predictable, path tracing engines are one of the greatest new features of PodiumxRT 1.5
AutoSync 1
AutoSync works to keep the xRT 1.5 rendered scene connected to your SketchUp model so you can make changes in the SketchUp model and have the change automatically updated in the render. That is how it works on the Mac.
AutoSync2
AutoSync works to keep the xRT 1.5 rendered scene connected to your SketchUp model so you can make changes in the SketchUp model and have the change automatically updated in the render. This is how it works in Windows.
A review of the other very productive features of PodiumxRT 1.5: moving your camera in the rendered scene, DOF, panorama, physical sky options and more.
Creating Materials and Lights
How to apply material properties like reflection to textures and how to make and change artificial lights.
Soft Shadows
Introduction to PodiumxRT Soft Artificial Light Shadows (this video was made with PodiumxRT 1.2 but it is still relevant).
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Introduction to Depth of Field
Introduction to PodiumxRT Depth of Field feature
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Depth of Field Part 2
More information on Depth of Field: Foreground and Background
Light Panel UI
Adjusting Lighting and creating light presets in PodiumxRT.
(This video uses an earlier version of PodiumxRT so does not show sun soft shadows.)
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Where to import and save new .hdr files
Where to save HDRI background images in PodiumxRT
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SketchUp Back Faces do not render
Back Face/ Front Face issue and how to solve it
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